DX11 LOAD FONT

Creates a bitmap font from the specified font sheet (image) file.
By default the font will not be monospaced. To achieve this any transparent pixels around the individual
character cells are trimmed away. For this reason the width of a space character has to be explicitly stated
as opposed to being read as an empty cell from the font sheet.
The font is set up to correspond to normal 8-bit ASCII characters.
NOTE: the across / down arguments are the splits assuming the font sheet spans from character 0!
This means that if you have a font sheet that contains 16x14 characters and begins at character 32 (space), you
would specify the splits as 16x16 since that is what it would be if the sheet started at character 0. All characters
preceding the provided firstCharacter are ignored during setup though.

  Syntax
Return Dword = DX11 LOAD FONT(fontSheetFileName, firstCharacter, across, down, spaceWidth, [monoSpace])
  Parameters
fontSheetFileName
String
The file name of the font sheet image to use.
firstCharacter
Dword
The ascii value of the first character present on the font sheet.
across
Dword
The horizontal splits of the font sheet.
down
Dword
The vertical splits of the font sheet.
spaceWidth
Dword
The width (in pixels) of the space character. The tab interval is currently hardcoded to 4x the space width.
[Optional] monoSpace
Boolean
If set to true the font will be considered as being monospaced (all characters will have the same width). Defaults to false.

  Returns

The created bitmap font.

  See also

FONT Functions Menu
DX11 Function Categories